Showing posts with label crash. Show all posts
Showing posts with label crash. Show all posts

Tuesday, January 27, 2009

Superfetch

 Vista introduced this new feature called Superfetch ( and it's still present in Seven). This thing is actually what deals with your memory consumption. Superfetch detects whatever program is running and allocates the necessary amount of memory for the program to run in real time. Another little thing that Superfetch does is that while you still have free memory it detects the programs you use most often and caches them. What this means is that if by any chance you start one of those programs it will launch right away ( many times faster than XP depending on size and program) because it was preloaded into your memory. And this is another reason why most often, if you check your mem status ..you'll notice that usually it's only 1-2% free. That is because the rest is cached ( right now i have 1.4 gb of cache and only 15mb free). And luckily this works really well and in case you start a program that demands additional memory Superfetch instantly releases the extra amount. 

 now here's the fun part .. 2 minutes earlier Superfetch failed and crashed, windows gave me a warning. I was expecting at least a restart if not a direct system crash ..but nothing happened besides Aero being disabled :)) and Aero just came back now as it has done many times before. ( yeah occasionally it crashes and restarts after about 1 minute ..it's because of my drivers).

That's it. I'm really sorry, i know i haven't written anything good but i'm super busy and always tired when i come home, so i never really have the mood to start messing up my pc. Anyway I have a holiday next week and I promise i'll try to get up to speed. Cheers

Monday, January 19, 2009

Assassin's Creed Issues

 Well let me tell you about this little thing. Yesterday, after quite a long long long long day ( of doing nothing) I decided to catch up on my gaming. Yes I can consider myself a gamer, I have a passion for games, but I haven't really played anything the last few months for different reasons. So I decided to replay Assassin's Creed, cause I never had the chance to test it on the new GPU.

By the way if you don't know I'm running Vista SP 1 and a GeForce 8800GTS 512. So I set everything except the multisampling to the highest rating possible and start playing. After about an hour, I decide to try the multisampling. So I set that on high and get back into the game. Guess what, the pc crashes, BSODs, and restarts. A little puzzled I restart the game, set the multisampling lvl back to default and continue playing. After another 2 minutes the same thing happens. The bsods giving different graphics driver files as being the cause of the crash. Now I'm even more confused.

A note: I personally built my PC from pieces, and I used an old frame which is somewhat too small to properly fit the GPU card. So that's why I always have one side out, and that's also partially the reason why my card is always very hot. And this led me to believe that maybe it was overheating. The normal temperature while the card is idle should be somewhere close to 50-55 degrees C. Mine idles at 73, and goes up to 82 on load, which actually isn't THAT bad. So it wasn't overheating.

As a final check I looked round the net for other people with the same issues. And sure enough I found a whole lot. No nobody has any fix, and the problem seems to come up randomly, even if the game was working perfect before.

The FIx: the fix for me was switching back from DX10 to DX9. I mean only use the DX9 exec. And I haven't had any problems with it since. Though it is strange..

See you guys